Chaos Soccer 3v3 Summer Tournament
Juke moves score points. Two balls drop at once. Parents get involved. This is not your average tournament.
Soccer, but louder.
We took the best parts of 3v3 tournaments and remixed them. New rules, real stakes, and a whole lot of chaos.
Juke Moves Score Points
Beat a defender with a skill move and your team earns 3 points. Creativity gets rewarded.
Chaos Ball
Each team can activate a second ball once per game. Both balls live for 30 seconds. Pure chaos.
Parent Hype Ritual
Parents can freeze the opposing team for 5 seconds once per game. Yes, really. Bring the energy.
Trophies & Medals
This isn't pickup. Winners take home hardware. Come ready to compete for the top spot.
One day. Every game matters.
Simple structure, packed schedule. Round robin pool play, then bracket for the champions.
3v3 · No Keepers
Same format across every age group. Keeps it fast, keeps it open.
Up to 6 Players per Team
Minimum 3, maximum 6. You pick your squad and your subs.
Age Groups: U7, U8, U9, U10, U11, U12
Girls and Boys Divisions Available. Final groupings based on registration numbers. We'll combine age groups if needed so everyone plays.
One Day Only
Saturday, July 18th. Show up in the morning, leave with a trophy (maybe).
Challenger Park · Parker, CO
One big grass field, plenty of space. Home grounds.
Points for skill, not just goals.
We reward the stuff that makes soccer fun to watch. Big moves, quick combinations, highlight-reel plays.
No juke points during Chaos Ball. Focus on the goals while the second ball is live.
Know the rules. Control the chaos.
Everything you need to know before kickoff. No surprises, no gotchas.
Three field players per side. No goalkeepers across any age group. Open net, open chaos.
No throw-ins. Ball goes out, it's a kick-in. Must restart within 4 seconds — keep it moving.
Stay on your feet. Minimal safe contact only. Refs call it tight — we're keeping kids healthy.
Defenders give space on free kicks. No forming walls. Let the play breathe.
Each team activates once per game. Second ball enters play. Round ends when 30 seconds pass OR both balls are scored. Parents and bench count down from 30 out loud. Both balls count — but no juke points while Chaos Ball is live.
Used once per game on a kickoff. Parents initiate the chant — opposing team freezes in place for 5 full seconds. Opposing parents count down from 5 out loud. Use it wisely.
Lock in your squad.
Grab your crew, pick a team name, and get in before spots fill up.
Where the chaos happens.
Challenger Park
One big open grass field, plenty of parking, and room to set up camp for the day.
Got questions?
Nope — minimum 3 players, maximum 6. You pick your squad.
We'll combine age bands to make sure everyone competes. Nobody sits out.
Cleats or turf shoes, shin guards, water, and energy. We'll handle the chaos.
Not just allowed — they're part of the game. The Hype Ritual requires them.
Trophies for first place, medals for finalists. Bragging rights are free.